A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Metrics
Affected Vendors & Products
References
History
No history.
MITRE
Status: PUBLISHED
Assigner: mitre
Published: 2021-02-08T14:55:24
Updated: 2024-08-03T20:33:40.974Z
Reserved: 2021-02-05T00:00:00
Link: CVE-2021-26826
Vulnrichment
No data.
NVD
Status : Modified
Published: 2021-02-08T15:15:12.397
Modified: 2024-11-21T05:56:52.017
Link: CVE-2021-26826
Redhat
No data.