Filtered by vendor Electron
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Filtered by product Electron
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Total
22 CVE
| CVE | Vendors | Products | Updated | CVSS v3.1 |
|---|---|---|---|---|
| CVE-2026-34764 | 1 Electron | 1 Electron | 2026-04-07 | 2.3 Low |
| Electron is a framework for writing cross-platform desktop applications using JavaScript, HTML and CSS. From 33.0.0-alpha.1 to before 39.8.5, 40.8.5, 41.1.0, and 42.0.0-alpha.5, apps that use offscreen rendering with GPU shared textures may be vulnerable to a use-after-free. Under certain conditions, the release() callback provided on a paint event texture can outlive its backing native state, and invoking it after that point dereferences freed memory in the main process, which may lead to a crash or memory corruption. Apps are only affected if they use offscreen rendering with webPreferences.offscreen: { useSharedTexture: true }. Apps that do not enable shared-texture offscreen rendering are not affected. To mitigate this issue, ensure texture.release() is called promptly after the texture has been consumed, before the texture object becomes unreachable. This vulnerability is fixed in 39.8.5, 40.8.5, 41.1.0, and 42.0.0-alpha.5. | ||||
| CVE-2017-12581 | 1 Electron | 1 Electron | 2025-04-20 | N/A |
| GitHub Electron before 1.6.8 allows remote command execution because of a nodeIntegration bypass vulnerability. This also affects all applications that bundle Electron code equivalent to 1.6.8 or earlier. Bypassing the Same Origin Policy (SOP) is a precondition; however, recent Electron versions do not have strict SOP enforcement. Combining an SOP bypass with a privileged URL internally used by Electron, it was possible to execute native Node.js primitives in order to run OS commands on the user's host. Specifically, a chrome-devtools://devtools/bundled/inspector.html window could be used to eval a Node.js child_process.execFile API call. | ||||
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